SATIERF's Commission Batch - #2 and #3
Hello Again!
Some time passed and I got done with another batch of commissions. Actually, I completed 2 batches between this and the last commission post!
This time I am very happy with the result of pretty much all of them! My clients had very cool characters to work with and I had an absolute blast! It didn't even feel like work, I was just enjoying myself.
If you are reading this and were my client for this or any other batch, thank you so much for commissioning me! I really appreciate the support! If you were not my client but are interested in commissioning me once the opportunity arises, feel free to check out my Commission Trello for more information about it! Also, stay tuned on my Twitter as I will announce when I am open for commissions through there.
Alright! Let's start with the most recent batch then!
1. Purity
2. Amanda
This one was ordered by @Amanda_hedgehog on Twitter, who has an awesome art style and some very cool-looking characters. I love her street-fashioned aesthetics so much that I open an extra slot just for her in this batch.
I love that Amanda was very straight to the point with what she wanted, sharing a limited number of reference images, but that very accurately described what she wanted. Even then, in the process, I ended up getting inspired and doing something a little bit different that I thought would add up to the piece.
One of my favourite things to do when drawing characters is to have them interact with props. That not only gives them more personality, it also tells a story. In this drawing, we know that Amanda is a hoverboard rider, and we also know the kind of attitude she has.
In fact, when I sketched this, I kinda fell in love with her attitude. I am so glad that the client agreed with me.
The street aesthetics inspired me to the very end where I quickly put together an industrial/urban simple background. It might look like it took a lot of work, but it didn't really as I had previously spent some time creating assets to reuse in environments. I also had previously purchased some custom shapes to use in concept art. The whole thing probably took 10 minutes.
3. Emilia
This was for @sksvtn, and it's actually the very first render commission I worked on! I understand why though: it's expensive! There's a reason for the price though, as it takes a considerable amount of time to get these done and the process is a bit more involved than the cel-shaded one.
Also, most of you guys prefer the cel-shaded/comic book style more.
That being said though, it was very refreshing to work on a render commission for once! Emilia was particularly difficult to draw, especially considering that I was pretty tired when I started drawing her. I am pretty happy with the final result, although I believe the pose could be a bit stronger.
But yeah... commission this style more, please! I have lots of fun with it.
4. Saber
While we're at it, let's go very quickly through BATCH 2, which was considerably smaller compared to other batches. Sometimes, depending on my schedule, I only open a limited amount of slots so I can make sure I'll finish them all within a reasonable period of time and not overwork myself (too much). However, that still counts as a batch, so here we go!
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